Currently student at the Polytechnic Institute of Leiria in Digital Games and Multimedia.
My best skills at the moment are 3D modeling and sculpting in Maya and Blender and texturing in PBR in Substance Painter.
I have some knowledge in various types of videogame engines and development, such as programming in C# and blueprints (Unreal), 2D drawing, 3D modeling and respective texturing and animations in characters, props and envoirments, experience with VR and AR (worked in Vulforia, Unity), videogame history and brief knowledge of project management and sound desing. I worked on several softwares like Maya, Blender, Substance Painter, Unreal Engine 4, Unity, Photoshop and Illustrator.
You can know more about me on my LinkedIn.